The plan — breaking the goal into steps.
Before chasing a single answer, a good agent works out the questions — and their order.
The loop needs somewhere to start each turn. A weak agent lunges at the answer or grabs a tool at random. A strong one plans: it takes the goal — “is the batter out?” — and breaks it into a short, ordered list of checks, each with a purpose.
Order matters as much as the list. Put the most decisive, cheapest check first, so one result can settle the case early. If the ball never touched the bat, there is no catch to review — and no reason to run the rest.
A plan is not set in stone; the loop revises it as results come in. But starting with one turns a vague goal into concrete, orderable steps — the difference between investigating and guessing.
Take the ruling and watch it become a plan — one ordered check at a time, each tied to a tool.
Decide the questions before the answers.
Planning turns one big goal into a short, ordered list of checks — each with a clear purpose and a tool to answer it. Lead with the most decisive, cheapest question, so one result can end the review early instead of running every step regardless.
This is the think at the top of every loop turn, done deliberately. The plan can still change as evidence arrives — but an agent that starts with one spends fewer steps and rarely skips a check that matters.